Logo ROOT   6.16/01
Reference Guide
basic3d.C File Reference

Detailed Description

View in nbviewer Open in SWAN Show 3-D polylines and markers.

void basic3d(){
TCanvas *c1 = new TCanvas("c1","PolyLine3D & PolyMarker3D Window",200,10,700,500);
// create a pad
TPad *p1 = new TPad("p1","p1",0.05,0.02,0.95,0.82,46,3,1);
p1->Draw();
p1->cd();
// creating a view
view->SetRange(5,5,5,25,25,25);
// create a first PolyLine3D
TPolyLine3D *pl3d1 = new TPolyLine3D(5);
// set points
pl3d1->SetPoint(0, 10, 10, 10);
pl3d1->SetPoint(1, 15, 15, 10);
pl3d1->SetPoint(2, 20, 15, 15);
pl3d1->SetPoint(3, 20, 20, 20);
pl3d1->SetPoint(4, 10, 10, 20);
// set attributes
pl3d1->SetLineWidth(3);
pl3d1->SetLineColor(5);
// create a second PolyLine3D
TPolyLine3D *pl3d2 = new TPolyLine3D(4);
// set points
pl3d2->SetPoint(0, 5, 10, 5);
pl3d2->SetPoint(1, 10, 15, 8);
pl3d2->SetPoint(2, 15, 15, 18);
pl3d2->SetPoint(3, 5, 20, 20);
pl3d2->SetPoint(4, 10, 10, 5);
// set attributes
pl3d2->SetLineWidth(5);
pl3d2->SetLineColor(2);
// create a first PolyMarker3D
TPolyMarker3D *pm3d1 = new TPolyMarker3D(12);
// set points
pm3d1->SetPoint(0, 10, 10, 10);
pm3d1->SetPoint(1, 11, 15, 11);
pm3d1->SetPoint(2, 12, 15, 9);
pm3d1->SetPoint(3, 13, 17, 20);
pm3d1->SetPoint(4, 14, 16, 15);
pm3d1->SetPoint(5, 15, 20, 15);
pm3d1->SetPoint(6, 16, 18, 10);
pm3d1->SetPoint(7, 17, 15, 10);
pm3d1->SetPoint(8, 18, 22, 15);
pm3d1->SetPoint(9, 19, 28, 25);
pm3d1->SetPoint(10, 20, 12, 15);
pm3d1->SetPoint(11, 21, 12, 15);
// set marker size, color & style
pm3d1->SetMarkerSize(2);
pm3d1->SetMarkerColor(4);
pm3d1->SetMarkerStyle(2);
// create a second PolyMarker3D
TPolyMarker3D *pm3d2 = new TPolyMarker3D(8);
pm3d2->SetPoint(0, 22, 15, 15);
pm3d2->SetPoint(1, 23, 18, 21);
pm3d2->SetPoint(2, 24, 26, 13);
pm3d2->SetPoint(3, 25, 17, 15);
pm3d2->SetPoint(4, 26, 20, 15);
pm3d2->SetPoint(5, 27, 15, 18);
pm3d2->SetPoint(6, 28, 20, 10);
pm3d2->SetPoint(7, 29, 20, 20);
// set marker size, color & style
pm3d2->SetMarkerSize(2);
pm3d2->SetMarkerColor(1);
pm3d2->SetMarkerStyle(8);
// draw
pl3d1->Draw();
pl3d2->Draw();
pm3d1->Draw();
pm3d2->Draw();
//
// draw a title/explanation in the canvas pad
c1->cd();
TPaveText *title = new TPaveText(0.1,0.85,0.9,0.97);
title->SetFillColor(24);
title->AddText("Examples of 3-D primitives");
TText *click=title->AddText("Click anywhere on the picture to rotate");
click->SetTextColor(4);
title->Draw();
}
static double p1(double t, double a, double b)
virtual void SetFillColor(Color_t fcolor)
Set the fill area color.
Definition: TAttFill.h:37
virtual void SetLineWidth(Width_t lwidth)
Set the line width.
Definition: TAttLine.h:43
virtual void SetLineColor(Color_t lcolor)
Set the line color.
Definition: TAttLine.h:40
virtual void SetMarkerColor(Color_t mcolor=1)
Set the marker color.
Definition: TAttMarker.h:38
virtual void SetMarkerStyle(Style_t mstyle=1)
Set the marker style.
Definition: TAttMarker.h:40
virtual void SetMarkerSize(Size_t msize=1)
Set the marker size.
Definition: TAttMarker.h:41
virtual void SetTextColor(Color_t tcolor=1)
Set the text color.
Definition: TAttText.h:43
The Canvas class.
Definition: TCanvas.h:31
The most important graphics class in the ROOT system.
Definition: TPad.h:29
A Pave (see TPave) with text, lines or/and boxes inside.
Definition: TPaveText.h:21
virtual TText * AddText(Double_t x1, Double_t y1, const char *label)
Add a new Text line to this pavetext at given coordinates.
Definition: TPaveText.cxx:182
virtual void Draw(Option_t *option="")
Draw this pavetext with its current attributes.
Definition: TPaveText.cxx:233
A 3-dimensional polyline.
Definition: TPolyLine3D.h:32
virtual void SetPoint(Int_t point, Double_t x, Double_t y, Double_t z)
Set point n to x, y, z.
virtual void Draw(Option_t *option="")
Draw this 3-D polyline with its current attributes.
A 3D polymarker.
Definition: TPolyMarker3D.h:33
void SetPoint(Int_t n, Double_t x, Double_t y, Double_t z)
Set point n to x, y, z.
virtual void Draw(Option_t *option="")
Draws 3-D polymarker with its current attributes.
Base class for several text objects.
Definition: TText.h:23
See TView3D.
Definition: TView.h:25
static TView * CreateView(Int_t system=1, const Double_t *rmin=0, const Double_t *rmax=0)
Create a concrete default 3-d view via the plug-in manager.
Definition: TView.cxx:39
virtual void SetRange(const Double_t *min, const Double_t *max)=0
return c1
Definition: legend1.C:41
Author
Rene Brun

Definition in file basic3d.C.