Logo ROOT   6.14/05
Reference Guide
canvas.C
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1 /// \file
2 /// \ingroup tutorial_graphics
3 /// \notebook -js
4 /// Example of primitives in a canvas.
5 /// One of the first actions in a ROOT session is the creation of a Canvas.
6 /// Here we create a Canvas named "c1".
7 ///
8 /// After having executed this macro, try now to point on any object on the
9 /// screen: pad, text, lines, etc.
10 ///
11 /// When the cursor points to sensitive areas in an object, the cursor
12 /// shape changes and suggests the type of action that can be applied.
13 ///
14 /// For example:
15 /// - One can move, grow,shrink a pad.
16 /// - A text can be moved.
17 /// - A line can be moved or its end points can be modified.
18 /// - One can move, grow and shrink PaveLabels and PavesText.
19 ///
20 /// Point to an object and click the right mouse button to change attributes.
21 /// Try to change the canvas size.
22 ///
23 /// In the canvas "File" menu, select the option "Print" to produce
24 /// a PostScript file with a copy of the canvas.
25 ///
26 /// \macro_image
27 /// \macro_code
28 ///
29 /// \author Rene Brun
30 
31 void canvas(){
32  TCanvas *c1 = new TCanvas("c1","Canvas Example",200,10,600,480);
33 
34  gBenchmark->Start("canvas");
35 
36  // Inside this canvas, we create two pads
37  TPad *pad1 = new TPad("pad1","This is pad1",0.05,0.52,0.95,0.97);
38  TPad *pad2 = new TPad("pad2","This is pad2",0.05,0.02,0.95,0.47);
39  pad1->SetFillColor(11);
40  pad2->SetFillColor(11);
41  pad1->Draw();
42  pad2->Draw();
43 
44  // A pad may contain other pads and graphics objects.
45  // We set the current pad to pad2.
46  // Note that the current pad is always highlighted.
47  pad2->cd();
48  TPad *pad21 = new TPad("pad21","First subpad of pad2",0.02,0.05,0.48,0.95,17,3);
49  TPad *pad22 = new TPad("pad22","Second subpad of pad2",0.52,0.05,0.98,0.95,17,3);
50  pad21->Draw();
51  pad22->Draw();
52 
53  // We enter some primitives in the created pads and set some attributes
54  pad1->cd();
55  float xt1 = 0.5;
56  float yt1 = 0.1;
57  TText *t1 = new TText(0.5,yt1,"ROOT");
58  t1->SetTextAlign(22);
59  t1->SetTextSize(0.05);
60  t1->Draw();
61  TLine *line1 = new TLine(0.05,0.05,0.80,0.70);
62  line1->SetLineWidth(8);
63  line1->SetLineColor(2);
64  line1->Draw();
65  line1->DrawLine(0.6,0.1,0.9,0.9);
66  TLine *line2 = new TLine(0.05,0.70,0.50,0.10);
67  line2->SetLineWidth(4);
68  line2->SetLineColor(5);
69  line2->Draw();
70 
71  pad21->cd();
72  TText *t21 = new TText(0.05,0.8,"This is pad21");
73  t21->SetTextSize(0.1);
74  t21->Draw();
75  float xp2 = 0.5;
76  float yp2 = 0.4;
77  TPavesText *paves = new TPavesText(0.1,0.1,xp2,yp2);
78  paves->AddText("This is a PavesText");
79  paves->AddText("You can add new lines");
80  paves->AddText("Text formatting is automatic");
81  paves->SetFillColor(43);
82  paves->Draw();
83  pad22->cd();
84  TText *t22 = new TText(0.05,0.8,"This is pad22");
85  t22->SetTextSize(0.1);
86  t22->Draw();
87  float xlc = 0.01;
88  float ylc = 0.01;
89  TPaveLabel *label = new TPaveLabel(xlc, ylc, xlc+0.8, ylc+0.1,"This is a PaveLabel");
90  label->SetFillColor(24);
91  label->Draw();
92 
93  // Modify object attributes in a loop
94  Int_t nloops = 50;
95  float dxp2 = (0.9-xp2)/nloops;
96  float dyp2 = (0.7-yp2)/nloops;
97  float dxlc = (0.1-xlc)/nloops;
98  float dylc = (0.4-xlc)/nloops;
99  float dxt1 = (0.5-xt1)/nloops;
100  float dyt1 = (0.8-yt1)/nloops;
101  float t10 = t1->GetTextSize();
102  float t1end = 0.3;
103  float t1ds = (t1end - t10)/nloops;
104  Int_t color = 0;
105  for (int i=0;i<nloops;i++) {
106  color++;
107  color %= 8;
108  line1->SetLineColor(color);
109  t1->SetTextSize(t10 + t1ds*i);
110  t1->SetTextColor(color);
111  t1->SetX(xt1+dxt1*i);
112  t1->SetY(yt1+dyt1*i);
113  pad1->Modified();
114  paves->SetX2NDC(xp2+dxp2*i);
115  paves->SetY2NDC(yp2+dyp2*i);
116  pad21->Modified();
117  label->SetX1NDC(xlc+dxlc*i);
118  label->SetY1NDC(ylc+dylc*i);
119  label->SetX2NDC(xlc+dxlc*i+0.8);
120  label->SetY2NDC(ylc+dylc*i+0.2);
121  pad22->Modified();
122  c1->Update();
123  }
124  gBenchmark->Show("canvas");
125 }
virtual void SetLineWidth(Width_t lwidth)
Set the line width.
Definition: TAttLine.h:43
virtual void SetX2NDC(Double_t x2)
Definition: TPave.h:76
return c1
Definition: legend1.C:41
virtual void SetX(Double_t x)
Definition: TText.h:74
virtual TText * AddText(Double_t x1, Double_t y1, const char *label)
Add a new Text line to this pavetext at given coordinates.
Definition: TPaveText.cxx:182
virtual TLine * DrawLine(Double_t x1, Double_t y1, Double_t x2, Double_t y2)
Draw this line with new coordinates.
Definition: TLine.cxx:93
virtual void Show(const char *name)
Stops Benchmark name and Prints results.
Definition: TBenchmark.cxx:157
int Int_t
Definition: RtypesCore.h:41
virtual void Draw(Option_t *option="")
Default Draw method for all objects.
Definition: TObject.cxx:195
virtual void Draw(Option_t *option="")
Draw this pavestext with its current attributes.
Definition: TPavesText.cxx:79
TVirtualPad * cd(Int_t subpadnumber=0)
Set Current pad.
Definition: TPad.cxx:594
virtual void Start(const char *name)
Starts Benchmark with the specified name.
Definition: TBenchmark.cxx:174
virtual Float_t GetTextSize() const
Return the text size.
Definition: TAttText.h:36
Base class for several text objects.
Definition: TText.h:23
virtual void Draw(Option_t *option="")
Draw Pad in Current pad (re-parent pad if necessary).
Definition: TPad.cxx:1281
virtual void SetTextAlign(Short_t align=11)
Set the text alignment.
Definition: TAttText.h:41
A Pave (see TPave) with a text centered in the Pave.
Definition: TPaveLabel.h:20
virtual void SetLineColor(Color_t lcolor)
Set the line color.
Definition: TAttLine.h:40
virtual void SetFillColor(Color_t fcolor)
Set the fill area color.
Definition: TAttFill.h:37
R__EXTERN TBenchmark * gBenchmark
Definition: TBenchmark.h:59
virtual void SetX1NDC(Double_t x1)
Definition: TPave.h:75
The most important graphics class in the ROOT system.
Definition: TPad.h:29
A simple line.
Definition: TLine.h:23
virtual void SetY2NDC(Double_t y2)
Definition: TPave.h:78
The Canvas class.
Definition: TCanvas.h:31
virtual void Draw(Option_t *option="")
Draw this pavelabel with its current attributes.
Definition: TPaveLabel.cxx:77
auto * t1
Definition: textangle.C:20
virtual void SetTextColor(Color_t tcolor=1)
Set the text color.
Definition: TAttText.h:43
virtual void SetY(Double_t y)
Definition: TText.h:75
virtual void SetTextSize(Float_t tsize=1)
Set the text size.
Definition: TAttText.h:46
virtual void Update()
Update canvas pad buffers.
Definition: TCanvas.cxx:2248
A PaveText (see TPaveText) with several stacked paves.
Definition: TPavesText.h:18
void Modified(Bool_t flag=1)
Definition: TPad.h:414
virtual void SetY1NDC(Double_t y1)
Definition: TPave.h:77