Logo ROOT   6.10/09
Reference Guide
glparametrics2.C File Reference

Detailed Description

Show rendering of parametric surfaces.

A parametric surface is defined by three functions: S(u, v) : {x(u, v), y(u, v), z(u, v)}. To create parametric surface and draw it one has to:

  1. Create canvas, which support OpenGL drawing (two ways):
    • Call gStyle->SetCanvasPreferGL(kTRUE)
    • Or create canvas with name, wich contains "gl".
  2. create TGLParametricEquation object.
    "some FORMULA here - x(u, v)",
    "some FORMULA here - y(u, v)",
    "some FORMULA here - z(u, v)",
    uMin, uMax, vMin, vMax);
    where FORMULA is the same string (mathematical expression), as in TF2, but you should use 'u' (or 'U') instead of 'x' and 'v' (or 'V') instead of 'y'.
  3. Call equation->Draw(); Parametric surfaces support 21 color "schemes", you can change the color:
    • place mouse cursor above surface (surface is selected in pad)
    • press 's' or 'S'.

Definition in file glparametrics2.C.