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Reference Guide
TAtt3D.cxx
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1 // @(#)root/base:$Id$
2 // Author: Fons Rademakers 08/09/99
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 /** \class TAtt3D
13 \ingroup Base
14 \ingroup GraphicsAtt
15 
16 Use this attribute class when an object should have 3D capabilities.
17 */
18 
19 #include "TAtt3D.h"
20 
21 
23 
24 ////////////////////////////////////////////////////////////////////////////////
25 /// Set total size of this 3D object (used by X3D interface).
26 
27 void TAtt3D::Sizeof3D() const
28 {
29  return;
30 }
Use this attribute class when an object should have 3D capabilities.
Definition: TAtt3D.h:19
#define ClassImp(name)
Definition: Rtypes.h:336
typedef void((*Func_t)())