virtual void Draw(Option_t *option="")
Draw this pavetext with its current attributes.
virtual TLine * AddLine(Double_t x1=0, Double_t y1=0, Double_t x2=0, Double_t y2=0)
Add a new graphics line to this pavetext.
virtual TText * AddText(Double_t x1, Double_t y1, const char *label)
Add a new Text line to this pavetext at given coordinates.
A Pave (see TPave) with text, lines or/and boxes inside.