virtual TText * AddText(Double_t x1, Double_t y1, const char *label)
Add a new Text line to this pavetext at given coordinates.
virtual void Draw(Option_t *option="")
Draw this pavestext with its current attributes.
virtual void Range(Double_t x1, Double_t y1, Double_t x2, Double_t y2)
Set world coordinate system for the pad.
A PaveText (see TPaveText) with several stacked paves.