AddRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
AlwaysSecondarySelect() const | TEveCalo2DGL | inlinevirtual |
BoundingBox() const | TGLLogicalShape | inline |
DestroyPhysicals() | TGLLogicalShape | |
DirectDraw(TGLRnrCtx &rnrCtx) const | TEveCalo2DGL | virtual |
DLCacheClear() | TGLLogicalShape | virtual |
DLCacheDrop() | TGLLogicalShape | virtual |
DLCachePurge() | TGLLogicalShape | virtual |
DLOffset(Short_t) const | TGLLogicalShape | inlinevirtual |
Draw(TGLRnrCtx &rnrCtx) const | TGLLogicalShape | virtual |
DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *ps, Int_t lvl=-1) const | TEveCalo2DGL | virtual |
DrawRhoZ(TGLRnrCtx &rnrCtx, TEveCalo2D::vBinCells_t &) const | TEveCalo2DGL | protected |
DrawRhoZHighlighted(std::vector< TEveCaloData::vCellId_t *> &cellLists) const | TEveCalo2DGL | protected |
DrawRPhi(TGLRnrCtx &rnrCtx, TEveCalo2D::vBinCells_t &) const | TEveCalo2DGL | protected |
DrawRPhiHighlighted(std::vector< TEveCaloData::vCellId_t *> &cellLists) const | TEveCalo2DGL | protected |
DynCast(TObject *obj) | TGLObject | inlineprotected |
ELODAxes enum name | TGLLogicalShape | |
fBoundingBox | TGLLogicalShape | protected |
fDLBase | TGLLogicalShape | mutableprotected |
fDLCache | TGLLogicalShape | mutableprotected |
fDLSize | TGLLogicalShape | mutableprotected |
fDLValid | TGLLogicalShape | mutableprotected |
fExternalObj | TGLLogicalShape | protected |
fFirstPhysical | TGLLogicalShape | mutableprotected |
fgIgnoreSizeForCameraInterest | TGLLogicalShape | protectedstatic |
fM | TEveCalo2DGL | protected |
fMultiColor | TGLObject | mutableprotected |
fOwnExtObj | TGLLogicalShape | mutableprotected |
fRef | TGLLogicalShape | mutableprotected |
fRefStrong | TGLLogicalShape | mutableprotected |
fScene | TGLLogicalShape | mutableprotected |
GetExternal() const | TGLLogicalShape | inline |
GetFirstPhysical() const | TGLLogicalShape | inline |
GetGLRenderer(TClass *isa) | TGLObject | static |
GetIgnoreSizeForCameraInterest() | TGLLogicalShape | static |
GetScene() const | TGLLogicalShape | inline |
ID() const | TGLLogicalShape | inline |
IgnoreSizeForOfInterest() const | TGLLogicalShape | virtual |
InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const | TGLLogicalShape | |
IsRPhi() const | TEveCalo2DGL | protected |
KeepDuringSmartRefresh() const | TGLObject | inlinevirtual |
kLODAxesAll enum value | TGLLogicalShape | |
kLODAxesNone enum value | TGLLogicalShape | |
kLODAxesX enum value | TGLLogicalShape | |
kLODAxesY enum value | TGLLogicalShape | |
kLODAxesZ enum value | TGLLogicalShape | |
MakeRhoZCell(Float_t thetaMin, Float_t thetaMax, Float_t &offset, Bool_t isBarrel, Bool_t phiPlus, Float_t towerH) const | TEveCalo2DGL | protected |
MakeRPhiCell(Float_t phiMin, Float_t phiMax, Float_t towerH, Float_t offset) const | TEveCalo2DGL | protected |
operator=(const TEveCalo2DGL &) | TEveCalo2DGL | private |
ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) | TEveCalo2DGL | virtual |
PurgeDLRange(UInt_t base, Int_t size) const | TGLLogicalShape | protected |
QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const | TGLLogicalShape | virtual |
Ref() const | TGLLogicalShape | inline |
SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) | TGLObject | protected |
SetAxisAlignedBBox(const Float_t *p) | TGLObject | protected |
SetBBox() | TEveCalo2DGL | virtual |
SetDLCache(Bool_t cached) | TGLLogicalShape | |
SetIgnoreSizeForCameraInterest(Bool_t isfci) | TGLLogicalShape | static |
SetModel(TObject *obj, const Option_t *opt=0) | TEveCalo2DGL | virtual |
SetModelCheckClass(TObject *obj, TClass *cls) | TGLObject | protected |
SetModelDynCast(TObject *obj) | TGLObject | inlineprotected |
ShouldDLCache(const TGLRnrCtx &rnrCtx) const | TGLObject | virtual |
StrongRef(Bool_t strong) const | TGLLogicalShape | inline |
SubRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
SupportedLODAxes() const | TGLLogicalShape | inlinevirtual |
SupportsSecondarySelect() const | TEveCalo2DGL | inlinevirtual |
TEveCalo2DGL(const TEveCalo2DGL &) | TEveCalo2DGL | private |
TEveCalo2DGL() | TEveCalo2DGL | |
TGLLogicalShape() | TGLLogicalShape | |
TGLLogicalShape(TObject *obj) | TGLLogicalShape | |
TGLLogicalShape(const TBuffer3D &buffer) | TGLLogicalShape | |
TGLObject() | TGLObject | inline |
UnrefFirstPhysical() | TGLLogicalShape | |
UpdateBoundingBox() | TGLObject | virtual |
UpdateBoundingBoxesOfPhysicals() | TGLLogicalShape | |
~TEveCalo2DGL() | TEveCalo2DGL | inlinevirtual |
~TGLLogicalShape() | TGLLogicalShape | virtual |
~TGLObject() | TGLObject | inlinevirtual |