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stlLoader.cc
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1#include "G__ci.h"
2#include "Api.h"
3#include "FastAllocString.h"
4
5static const char *what = WHAT;
6
7static int stlLoader()
8{
9 G__ClassInfo cl("TSystem");
10 if (cl.IsValid() && strlen(WHAT)<1000) {
11 G__FastAllocString buf;
12 buf.Format("\"lib%sDict\"",what);
13
14 G__CallFunc func;
15 long offset;
16 func.SetFuncProto(&cl,"Load","const char*",&offset);
17
18 if (func.InterfaceMethod()) {
19 long tmp = G__int(G__calc("gSystem"));
20 void * gsystem = (void*)tmp;
21
22 func.SetArgs(buf);
23 func.Exec(gsystem);
24 }
25 }
26 return 0;
27}
28
29static int sltLoad = stlLoader();
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h offset
static const char * what
Definition stlLoader.cc:5
static int stlLoader()
Definition stlLoader.cc:7
static int sltLoad
Definition stlLoader.cc:29