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ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine > Member List

This is the complete list of members for ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >, including all inherited members.

Beta(double a, double b)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Binomial(unsigned int ntot, double prob)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
RandomFunctions< EngineType, DefaultEngineType >::Binomial(int ntot, double prob)ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inline
BreitWigner(double mean=0., double gamma=1)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
ChiSquare(double nu)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Circle(double &x, double &y, double r=1)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Engine()ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Exp(double tau)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
FDist(double nu1, double nu2)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
fEngineROOT::Math::RandomFunctions< EngineType, DefaultEngineType >private
fImplROOT::Math::RandomFunctions< EngineType, DefaultEngineType >private
Gamma(double a, double b)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Gaus(double mean=0, double sigma=1)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
GausACR(double mean, double sigma)ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inline
GausBM(double mean=0, double sigma=1)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
GausR(double mean=0, double sigma=1)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Gaussian2D(double sigmaX, double sigmaY, double rho, double &x, double &y)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
GaussianND(size_t n, const double *meanVec, const double *covMatrix, double *x, double *lmat=nullptr)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
GaussianTail(double a, double sigma=1)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
GausZig(double mean, double sigma)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Landau(double mean=0, double sigma=1)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Logistic(double a)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
LogNormal(double zeta, double sigma)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Multinomial(unsigned int ntot, const std::vector< double > &p)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
MultiNomial(unsigned int, const std::vector< double > &)ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inline
NegativeBinomial(double n, double prob)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
operator()()ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inline
Pareto(double a, double b)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Poisson(double mu)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
PoissonD(double mean)ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inline
RandomFunctions()ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
RandomFunctions(EngineType &rng)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Rannor(double &a, double &b)ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inline
Rayleigh(double sigma)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Rndm_impl()ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inlineprotected
Rng()ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inlineprotected
Sphere(double &x, double &y, double &z, double r=1)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
tDist(double nu)ROOT::Math::RandomFunctions< EngineType, ROOT::Math::GSLRandomEngine >inline
Uniform(double a, double b)ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inline
Uniform(double a)ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inline
~RandomFunctions()ROOT::Math::RandomFunctions< EngineType, DefaultEngineType >inline