33 static void Seed(
void *
p,
unsigned long seed) {
34 Random *
r =
reinterpret_cast<Random *
> (
p);
40 Random *
r =
reinterpret_cast<Random *
> (
p);
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
UnuranRng class for interface ROOT random generators to Unuran.
static double Rndm(void *p)
function to sample random generator
static void Delete(void *)
function to delete object (not needed)
static void Seed(void *p, unsigned long seed)
function to set the seed in the random