28 fCx(0), fCy(0), fCz(0), fNx(0), fNy(0), fNz(0),
29 fDx(0), fDy(0), fDz(0), fOx(0), fOy(0), fOz(0)
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char mx
Provide discrete position coordinates for placement of objects on regular grids.
Bool_t Step()
Move to the next grid position.
TEveGridStepper(const TEveGridStepper &)
Internal traversal variables.
void GetPosition(Float_t *p)
Get current position.
void SetTransAdvance(TEveTrans *mx)
Set position into the translation part of mx and advance to the next grid position.
void Subtract(TEveGridStepper &s)
Subtract current position of 's' from origin of this.
void Reset()
Reset position to origin.
void SetTrans(TEveTrans *mx)
Set position into the translation part of mx.
TEveTrans is a 4x4 transformation matrix for homogeneous coordinates stored internally in a column-ma...