12#ifndef ROOT_TEveBoxSet
13#define ROOT_TEveBoxSet
67 TEveBoxSet(
const char*
n=
"TEveBoxSet",
const char* t=
"");
#define ClassDefOverride(name, id)
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
Option_t Option_t TPoint TPoint angle
A GL rendering class for TEveBoxSet.
Collection of 3D primitives (fixed-size boxes, boxes of different sizes, or arbitrary sexto-epipeds,...
Float_t GetDefDepth() const
Bool_t GetDrawConeCap() const
Float_t GetDefWidth() const
void SetDrawConeCap(Bool_t x)
void SetDefHeight(Float_t v)
void SetBoxSkip(Int_t bs)
void AddBox(const Float_t *verts)
Create a new box from a set of 8 vertices.
void AddHex(const TEveVector &pos, Float_t r, Float_t angle, Float_t depth)
Create a hexagonal prism with center of one hexagon at pos, radius of hexagon vertices r,...
TEveBoxSet & operator=(const TEveBoxSet &)
void SetDefDepth(Float_t v)
void Test(Int_t nboxes)
Fill the structure with a random set of boxes.
void ComputeBBox() override
Fill bounding-box information of the base-class TAttBBox (virtual method).
void SetDefWidth(Float_t v)
TEveBoxSet(const TEveBoxSet &)
Float_t GetDefHeight() const
void AddEllipticCone(const TEveVector &pos, const TEveVector &dir, Float_t r, Float_t r2, Float_t angle=0)
Create a cone with apex at pos, axis dir and radius r.
void AddCone(const TEveVector &pos, const TEveVector &dir, Float_t r)
Create a cone with apex at pos, axis dir and radius r.
static Int_t SizeofAtom(EBoxType_e bt)
Return size of data-structure describing a box of type bt.
void Reset()
Reset the data containers to zero size.
Base-class for storage of digit collections; provides transformation matrix (TEveTrans),...
Geometrical transformation package.
This is the base class for the ROOT Random number generators.