12#ifndef ROOT_TEveArrowEditor
13#define ROOT_TEveArrowEditor
ULong_t Pixel_t
Pixel value.
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t height
GUI editor for TEveArrow.
~TEveArrowEditor() override
void DoConeL()
Slot for ConeL.
TEveArrowEditor(const TEveArrowEditor &)
void DoVertex()
Slot for origin and vector.
void DoConeR()
Slot for ConeR.
TEveArrowEditor & operator=(const TEveArrowEditor &)
TEveGTriVecValuator * fOrigin
ClassDefOverride(TEveArrowEditor, 0)
TEveGTriVecValuator * fVector
void DoTubeR()
Slot for TubeR.
void SetModel(TObject *obj) override
Set model object.
Class used for display of a thick arrow.
Composite GUI element for setting three numerical values (label, three number-entries).
Composite GUI element for single value selection (supports label, number-entry and slider).
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
ROOT GUI Window base class.
Base frame for implementing GUI - a service class.
Mother of all ROOT objects.