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arrow.C
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1
/// \file
2
/// \ingroup tutorial_eve
3
/// Demonstrates usage of TEveArrow class.
4
///
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/// \image html eve_arrow.png
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/// \macro_code
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///
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/// \author Alja Mrak-Tadel
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10
void
arrow
()
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{
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gSystem
->IgnoreSignal(
kSigSegmentationViolation
,
true
);
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TEveManager::Create
();
15
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auto
marker =
new
TEvePointSet
(8);
17
marker->SetName(
"Origin marker"
);
18
marker->SetMarkerColor(6);
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marker->SetMarkerStyle(3);
20
Float_t
a
= 10;
21
marker->SetPoint(0,
a
, +
a
, +
a
);
22
marker->SetPoint(1,
a
, -
a
, +
a
);
23
marker->SetPoint(2, -
a
, -
a
, +
a
);
24
marker->SetPoint(3, -
a
, +
a
, +
a
);
25
marker->SetPoint(4, +
a
, +
a
, -
a
);
26
marker->SetPoint(5, +
a
, -
a
, -
a
);
27
marker->SetPoint(6, -
a
, +
a
, -
a
);
28
marker->SetPoint(7, -
a
, -
a
, -
a
);
29
gEve
->AddElement(marker);
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auto
a1 =
new
TEveArrow
(1., 1., 10., 10., 4., 0.);
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a1->SetMainColor(
kBlue
);
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a1->SetTubeR(0.02);
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a1->SetPickable(
kTRUE
);
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gEve
->AddElement(a1);
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auto
t1
=
new
TEveText
(
"blue"
);
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t1
->SetFontSize(20);
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TEveVector
tv = a1->GetVector() * 0.5f + a1->GetOrigin();
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t1
->RefMainTrans().SetPos(tv.
Arr
());
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a1->AddElement(
t1
);
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auto
a2 =
new
TEveArrow
(20., 1., 10., 3., 0., 4.);
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a2->SetMainColor(
kGreen
);
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a2->SetPickable(
kTRUE
);
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gEve
->AddElement(a2);
46
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auto
a3 =
new
TEveArrow
(1., 10., 10., 0., 20., 0.);
48
a3->SetMainColor(
kOrange
);
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a3->SetPickable(
kTRUE
);
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gEve
->AddElement(a3);
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gEve
->FullRedraw3D(
kTRUE
);
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}
a
#define a(i)
Definition
RSha256.hxx:99
Float_t
float Float_t
Float 4 bytes (float).
Definition
RtypesCore.h:71
kTRUE
constexpr Bool_t kTRUE
Definition
RtypesCore.h:107
kOrange
@ kOrange
Definition
Rtypes.h:68
kGreen
@ kGreen
Definition
Rtypes.h:67
kBlue
@ kBlue
Definition
Rtypes.h:67
gEve
externTEveManager * gEve
Definition
TEveManager.h:243
TEveVector
TEveVectorT< Float_t > TEveVector
Definition
TEveVector.h:123
kSigSegmentationViolation
@ kSigSegmentationViolation
Definition
TSysEvtHandler.h:109
gSystem
externTSystem * gSystem
Definition
TSystem.h:582
TEveArrow
Class used for display of a thick arrow.
Definition
TEveArrow.h:25
TEveManager::Create
static TEveManager * Create(Bool_t map_window=kTRUE, Option_t *opt="FIV")
If global TEveManager* gEve is not set initialize it.
Definition
TEveManager.cxx:886
TEvePointSet
TEvePointSet is a render-element holding a collection of 3D points with optional per-point TRef and a...
Definition
TEvePointSet.h:36
TEveText
TEveElement class used for displaying FreeType GL fonts.
Definition
TEveText.h:25
TEveVectorT::Arr
const TT * Arr() const
Definition
TEveVector.h:58
arrow
Definition
RArrowDS.hxx:17
t1
auto * t1
Definition
textangle.C:20
tutorials
visualisation
eve
arrow.C
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