79 if (x1 < x2) {xl = x1; xt = x2;}
80 else {xl = x2; xt = x1;}
81 if (y1 < y2) {yl = y1; yt = y2;}
82 else {yl = y2; yt = y1;}
94 if (
c2 <= 0)
return 9999;
98 if (d2 < 0)
return 9999;
size_t size(const MatrixT &matrix)
retrieve the size of a square matrix
int Int_t
Signed integer 4 bytes (int).
float Float_t
Float 4 bytes (float).
virtual Float_t GetX(Int_t idx) const =0
virtual Int_t AddLast(Float_t x, Float_t y, Float_t z)
Add one 3D point defined by x,y,z to the array of the points as its last element.
virtual Int_t SetNextPoint(Float_t x, Float_t y, Float_t z)
Add one 3D point defined by x,y,z to the array of the points as its last element.
static Int_t DistancetoLine(Int_t px, Int_t py, Float_t x1, Float_t y1, Float_t x2, Float_t y2, Int_t lineWidth=1)
Compute distance from point px,py to an axis of the band defined.
virtual Float_t * GetXYZ(Float_t *xyz, Int_t idx, Int_t num=1) const
GetXYZ(Float_t *xyz,Int_t idx,Int_t num=1) fills the buffer supplied by the calling code with the poi...
virtual Float_t GetZ(Int_t idx) const =0
virtual Int_t GetN() const
GetN() returns the number of allocated cells if any.
virtual Int_t Size() const =0
virtual Float_t * GetP() const
GetP() returns the pointer to the float point array of points if available The number of the availabl...
virtual Int_t SetPoint(Int_t point, Float_t x, Float_t y, Float_t z)=0
virtual Int_t Add(Float_t x, Float_t y, Float_t z)
Add one 3D point defined by x,y,z to the array of the points as its last element.
virtual Float_t GetY(Int_t idx) const =0
virtual Int_t GetLastPosition() const =0
Double_t Sqrt(Double_t x)
Returns the square root of x.
Short_t Min(Short_t a, Short_t b)
Returns the smallest of a and b.
Short_t Abs(Short_t d)
Returns the absolute value of parameter Short_t d.