12#ifndef ROOT_TEvePlot3D
13#define ROOT_TEvePlot3D
35 TEvePlot3D(
const char*
n=
"TEvePlot3D",
const char* t=
"");
bool Bool_t
Boolean (0=false, 1=true) (bool).
const char Option_t
Option string (const char).
#define ClassDefOverride(name, id)
TEveElementList(const char *n="TEveElementList", const char *t="", Bool_t doColor=kFALSE, Bool_t doTransparency=kFALSE)
Constructor.
void SetLogXYZ(Bool_t lx, Bool_t ly, Bool_t lz)
friend class TEvePlot3DGL
void Paint(Option_t *option="") override
Paint this object. Only direct rendering is supported.
TEvePlot3D(const TEvePlot3D &)
TString GetPlotOption() const
TEvePlot3D & operator=(const TEvePlot3D &)
TObject * GetPlot() const
void SetPlot(TObject *obj, const TString &opt)
TObject()
TObject constructor.