12#ifndef ROOT_TEveFrameBoxGL
13#define ROOT_TEveFrameBoxGL
bool Bool_t
Boolean (0=false, 1=true) (bool).
#define ClassDef(name, id)
TEveFrameBoxGL & operator=(const TEveFrameBoxGL &)
static void RenderFrame(const TEveFrameBox &b, Bool_t fillp)
Render the frame with GL.
TEveFrameBoxGL(const TEveFrameBoxGL &)
static void Render(const TEveFrameBox *box)
Render the frame-box with GL.
virtual ~TEveFrameBoxGL()
Description of a 2D or 3D frame that can be used to visually group a set of objects.
void box(Int_t pat, Double_t x1, Double_t y1, Double_t x2, Double_t y2)